Rush (note: When light is flickering hide in something ( like in wardrobe or under the bed) and wait until it flies away.)
Halt (note: He appears after you open the door , you move forward at start but when he on sec appears on your screen turn around and go back (then it is the same until you reach the next door))
Seek (note: Just... run as fast as you can and avoid objects(different props like bookshelfs and wardrobes))
Eyes (note: They appears when you open the door , when they appears dont look at them ( look up or down))
Screech (note: He will appear in dark rooms , when you her pssst... then try to find him ( he is practicly every time in bottom or above you) then he gonna just scream and fly away)
Ambush (note: Same as rush but he flies multiple times)
Hide (note: Dont hide for to long , he will throw out you of the hiding spot (wardrobe or bed))
Figure (note: It appears in door 50 all you need is to crouch and dont get in he's way)
Timothy (my hated) (note: He will jumpscare you if you open a shelf and he was there (if you looting sheelfs))
50 room itself i didnt had enough space to write (note: You need to colect books with number and figure also you need paper that gonna be on table ( its gonna show by figures in which order you need gonna put ) yes there is gonna be a code write it and get out of room)
Rush trick (note: You can hide behind the wall and he wont see you ( same as lever room get to bottom and you are safe)
Second figure (note: Same as first but you need to find 10 bateries and a key ( in second floor in elevetor and YES its escape elevator) then open door to electrical box insert batteries and there is mini game part 2 is gonna be)
Jeff shop (note: Its not dangerous he gonne sell items ( like crucifix that can safe you from any monster))
Jack (note: Appears sometimes behind door ( making next room scarier ) and sometimes in closet (you cant then hide in it))
Second part of final figure (note: Then when you finish minigame run to the elevator and escape)
Doors entities and how to survive them (idea is NOT mine) floor 1 hotel
A survival roulette through Hotel Floor 1, this "Doors entities and how to survive them" wheel randomly throws you into encounters with Rush, Halt, Seek, Eyes, Screech, Ambush, Figure, and even tricky moments like Jeff Shop or the infamous Door 50 puzzle.
Each slice comes with quick survival tips, turning the wheel into a chaotic practice guide for learning how to react to every entity in the run.