Dozer (note: Bow in presence if it opens it eyes.)
sin (SPOILED ZEN) (note: run.)
SHAME (REPRIVE) (note: IM NOT GONNA SUGARCOAT IT)
God (note: Everything.)
Sorrow (note: Go under something if it rains blood.)
Carnation (note: Find a spot if it appears a pink flash.)
PIHSROW (note: SERVER His TIES)
Kookoo (note: Empty your hands if it strikes.)
Doppel (note: Copies your every move. Flash it if it's close.)
Drain (note: Flash it while you still can.)
Mime (note: Don't touch it. Follows you.)
Ire (note: Jump when it looks.)
Joey (note: Shut it when it screams. Your pocket won't save you.)
Goatman (note: good luck.)
Slight (note: Don't stare.)
hEED (note: Stare.)
Seesay (note: You'll see it. When it opens, flash it.)
Sundial (note: Always above you. Flash it when it's under 5.)
Innego (note: Don't pick up 5 limbs.)
Stem (GRACE & CARNATION DE) (note: Don't lie. Sprint while it's gaze is upon you.)
Flowerheads (CARNATION DE) (note: It's locked onto you. Flash it with your watering can.)
Tainted Soil (CARNATION DE) (note: Avoid the red circles. It will damage you.)
Giant Roots (CARNATION DE) (note: Avoid the red zones.)
Tragedy (SORROW DE) (note: It's from you. Dodge it. YOU'RE IT!)
Electrified Blood Sea (SORROW DE) (note: JUMP OUT of the BLOOD when you see WHITE BORDERS.)
Nuke (SORROW DE) (note: AVOID the big circle.)
Fool (GRACE AND LITANY DE MAX SERVITY) (note: Stare slowly set it off. Flash it to reset it.)
Craven (GRACE AND SORROW DE MAX SERVITY) (note: Flash it from time to time. Remember.)
S.N.A.P (GRACE AND CARNATION DE MAX SERVITY (note: When it screams, take it out and take a picture of what's inside.)
DISGRACE (rOT (note: run.)
Mutter (NOT RELEASED) (note: (REDACTED))
Duk (note: Flash it knocks it away.)
The shepherd (note: (REDACTED))
Slugfish (note: Go beside a wall when a white flash appears.)
Elkman (note: Hide behind a wall when you see a black guy.)
Litany (note: Don't keep your head up when it looks.)
Rue (note: Look at your back from time to time.)
Grace entities: How to survive?
This wheel serves as a high-stakes survival guide for navigating the surreal and punishing world of Grace Entities. It features a comprehensive roster of threats, from individual horrors like the Goatman, Mime, and The Shepherd to the devastating Environmental Distortions (DE) like the Electrified Blood Sea and Giant Roots.