Dozer (note: Bow in presence if it opens it eyes.) sin (SPOILED ZEN) (note: run.) SHAME (REPRIVE) (note: IM NOT GONNA SUGARCOAT IT) God (note: Everything.) Sorrow (note: Go under something if it rains blood.) Carnation (note: Find a spot if it appears a pink flash.) PIHSROW (note: SERVER His TIES) Kookoo (note: Empty your hands if it strikes.) Doppel (note: Copies your every move. Flash it if it's close.) Drain (note: Flash it while you still can.) Mime (note: Don't touch it. Follows you.) Ire (note: Jump when it looks.) Joey (note: Shut it when it screams. Your pocket won't save you.) Goatman (note: good luck.) Slight (note: Don't stare.) hEED (note: Stare.) Seesay (note: You'll see it. When it opens, flash it.) Sundial (note: Always above you. Flash it when it's under 5.) Innego (note: Don't pick up 5 limbs.) Stem (GRACE & CARNATION DE) (note: Don't lie. Sprint while it's gaze is upon you.) Flowerheads (CARNATION DE) (note: It's locked onto you. Flash it with your watering can.) Tainted Soil (CARNATION DE) (note: Avoid the red circles. It will damage you.) Giant Roots (CARNATION DE) (note: Avoid the red zones.) Tragedy (SORROW DE) (note: It's from you. Dodge it. YOU'RE IT!) Electrified Blood Sea (SORROW DE) (note: JUMP OUT of the BLOOD when you see WHITE BORDERS.) Nuke (SORROW DE) (note: AVOID the big circle.) Fool (GRACE AND LITANY DE MAX SERVITY) (note: Stare slowly set it off. Flash it to reset it.) Craven (GRACE AND SORROW DE MAX SERVITY) (note: Flash it from time to time. Remember.) S.N.A.P (GRACE AND CARNATION DE MAX SERVITY (note: When it screams, take it out and take a picture of what's inside.) DISGRACE (rOT (note: run.) Mutter (NOT RELEASED) (note: (REDACTED)) Duk (note: Flash it knocks it away.) The shepherd (note: (REDACTED)) Slugfish (note: Go beside a wall when a white flash appears.) Elkman (note: Hide behind a wall when you see a black guy.) Litany (note: Don't keep your head up when it looks.) Rue (note: Look at your back from time to time.)

Grace entities: How to survive?

This wheel serves as a high-stakes survival guide for navigating the surreal and punishing world of Grace Entities. It features a comprehensive roster of threats, from individual horrors like the Goatman, Mime, and The Shepherd to the devastating Environmental Distortions (DE) like the Electrified Blood Sea and Giant Roots.