Mario Bros. Circuit(arriving from shy guy bazaar) Mario Bros. Circuit R(arriving from crown city) Crown City Mushroom Cup Layout(arriving from Mario bros circuit Crown City Shell Cup Layout(arriving from faraway oasis) Crown City 3rd Layout(arriving from peach stadium) Crown City Shell Cup Starting Skipped(arriving from DK spaceport) Whistlestop Summit(all intermissions to this track leads to the same layout) DK Spaceport(all intermissions to this track leads to the same layout) DS Desert Hills(from shy guy bazaar) Desert Hills R(arriving from Mario bros circuit) 3DS Shy Guy Bazaar(arriving from desert hills) Shy Guy Bazaar Daisy Palace(arriving from airship fortress) N64 Wario Stadium(arriving from Mario bros circuit) Wario Stadium R(arriving from bowser’s castle) DS Airship Fortress(all intermissions to this track leads to the same layout) DS DK Pass(arriving from sky high sundae) DK Pass R(arriving from Wario shipyard) Starview Peak(all intermissions to this track leads to the same layout) SW/Tour Sky High Sundae(all intermissions to this track leads to the same layout) Wario Shipyard(all intermissions to this track leads to the same layout) SNES Koopa Troopa Beach(arriving from Dino Dino jungle) Koopa Troopa Beach R(arriving from DK spaceport) Faraway Oasis(all intermissions to this track leads to the same layout) Peach Stadium Special Cup Layout(arriving from moo moo meadows) Peach Stadium Special Cup Layout Starting Skipped(arriving from Koopa Troopa beach) Peach Stadium Shell Cup Layout(arriving from crown city) Peach Stadium Shell Cup Mirrored Layout(arriving from faraway oasis) Peach Beach New Section(all intermissions to this track leads to the same layout) Salty Salty Speedway(all intermissions to this track leads to the same layout) GCN Dino Dino Jungle(arriving from great ? Block ruins) Dino Dino Jungle Starting Skipped(arriving from Koopa Troopa beach) Great ? Block Ruins(all intermissions to this track leads to the same layout) Cheep Cheep Falls(all intermissions to this track leads to the same layout) Dandelion Depths(all intermissions to this track leads to the same layout) Boo Cinema(all intermissions to this track leads to the same layout) Dry Bones Burnout(arriving from toad’s factory) Dry Bones Burnout Starting Skipped(arriving from airship fortress) Wii Moo Moo Meadows(arriving from Mario circuit) Moo Moo Meadows R(arriving from peach stadium) N64 Choco Mountain(arriving from crown city) Choco Mountain Starting Skipped(arriving from Mario bros circuit) Wii Toad’s Factory(arriving from moo moo meadows) Toad’s Factory Starting Skipped(arriving from bowser’s castle) Bowser’s Castle(all intermissions to this track leads to the same layout) Acorn Heights(all intermissions to this track leads to the same layout) Mario Circuit(arriving from acorn heights) SNES Mario Circuit 1(arriving from boo cinema) SNES Mario Circuit 2(arriving from toad’s factory) SNES Mario Circuit 3(arriving from moo moo meadows) Rainbow Road(all intermissions to this track leads to the same layout)

Mario kart world track layouts when arriving from intermissions(R means reverse)

The “Mario Kart World Track Layouts When Arriving from Intermissions” spin wheel is a fun and interactive way to explore the various track layouts in Mario Kart World that players encounter after intermission routes. Each slice on the wheel represents a unique track layout, detailing the course configuration when arriving from specific intermission routes. This tool is particularly useful for players who enjoy the game’s open-world design and wish to strategize their racing routes effectively. Spin the wheel to randomly select an intermission route and its corresponding track layout. This can serve as a fun way to challenge yourself by racing on different track configurations or to plan your racing strategy by understanding the various track layouts available in the game.
Go ahead and grab the FREE app to discover thousands more fun wheels!

Mario kart world track layouts when arriving from intermissions(R means reverse)

The “Mario Kart World Track Layouts When Arriving from Intermissions” spin wheel is a fun and interactive way to explore the various track layouts in Mario Kart World that players encounter after intermission routes. Each slice on the wheel represents a unique track layout, detailing the course configuration when arriving from specific intermission routes. This tool is particularly useful for players who enjoy the game’s open-world design and wish to strategize their racing routes effectively. Spin the wheel to randomly select an intermission route and its corresponding track layout. This can serve as a fun way to challenge yourself by racing on different track configurations or to plan your racing strategy by understanding the various track layouts available in the game.
Go ahead and grab the FREE app to discover thousands more fun wheels!
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