A-1 B-1 C-1 D-1 E-1 F-1 G-1 H-1 I-1 J-1 K-1 L-1 A-2 B-2 C-2 D-2 E-2 F-2 G-2 H-2 I-2 J-2 K-2 L-2 A-3 B-3 C-3 D-3 E-3 F-3 G-3 H-3 I-3 J-3 K-3 L-3 A-4 B-4 C-4 D-4 E-4 F-4 G-4 H-4 I-4 J-4 K-4 L-4 A-5 B-5 C-5 D-5 E-5 F-5 G-5 H-5 I-5 J-5 K-5 L-5 A-6 B-6 C-6 D-6 E-6 F-6 G-6 H-6 I-6 J-6 K-6 L-6 A-7 B-7 C-7 D-7 E-7 F-7 G-7 H-7 I-7 J-7 K-7 L-7 A-8 B-8 C-8 D-8 E-8 F-8 G-8 H-8 I-8 J-8 K-8 L-8 A-9 B-9 C-9 D-9 E-9 F-9 G-9 H-9 I-9 J-9 K-9 L-9 A-10 B-10 C-10 D-10 E-10 F-10 G-10 H-10 I-10 J-10 K-10 L-10 A-11 B-11 C-11 D-11 E-11 F-11 G-11 H-11 I-11 J-11 K-11 L-11 A-12 B-12 C-12 D-12 E-12 F-12 G-12 H-12 I-12 J-12 K-12 L-12 A-13 B-13 C-13 D-13 E-13 F-13 G-13 H-13 I-13 J-13 K-13 L-13 A-14 B-14 C-14 D-14 E-14 F-14 G-14 H-14 I-14 J-14 K-14 L-14 A-15 B-15 C-15 D-15 E-15 F-15 G-15 H-15 I-15 J-15 K-15 L-15 A-16 B-16 C-16 D-16 E-16 F-16 G-16 H-16 I-16 J-16 K-16 L-16 A-17 B-17 C-17 D-17 E-17 F-17 G-17 H-17 I-17 J-17 K-17 L-17 A-18 B-18 C-18 D-18 E-18 F-18 G-18 H-18 I-18 J-18 K-18 L-18

Plunder: A Pirate’s Life - Large Map (3-6 Players)

Set sail with Plunder: A Pirate’s Life - Large Map (3-6 Players), a compact description: this 216-slice spin wheel (columns A–L × rows 1–18) instantly picks a map coordinate for treasure, encounters, or navigation challenges — spin to determine where to dig, battle, or claim loot, then resolve the matching tile or card. Use it as a quick randomiser for campaign setup, to break ties, or to run a ticking treasure hunt (spin each round to move the storm), and here’s a fun idea: treat every A-1 through L-18 result as a clue piece and require players to collect three matching-row or -column coordinates to unlock a hidden island.
Get the FREE app to discover thousands more fun wheels!

Plunder: A Pirate’s Life - Large Map (3-6 Players)

Set sail with Plunder: A Pirate’s Life - Large Map (3-6 Players), a compact description: this 216-slice spin wheel (columns A–L × rows 1–18) instantly picks a map coordinate for treasure, encounters, or navigation challenges — spin to determine where to dig, battle, or claim loot, then resolve the matching tile or card. Use it as a quick randomiser for campaign setup, to break ties, or to run a ticking treasure hunt (spin each round to move the storm), and here’s a fun idea: treat every A-1 through L-18 result as a clue piece and require players to collect three matching-row or -column coordinates to unlock a hidden island.
Get the FREE app to discover thousands more fun wheels!