Classic (note: Normal game of tag) Hardcore (One Life Only) (note: When you are catched game over) Infection (With Medic) (note: Go to Medic whell) Freeze Tag (note: Dont move when you are catched until someone touches you) Infection (note: When you catched you are catching too) Jump Only (note: You can only jump) Cops And Robbers (note: Whit a jail) Team Deathmatch (2 Teams) (note: Two teams: Catchers(Red) and Runners(Blue)) DeathMatch (First to 10 tags) (note: DONT GET TAGGED Only 3 hunts) TeamDeathMatch (4 teams) (note: Four teams: Catchers(Red) Runners(Blue,Green and Yellow) Every round team change roles) Infected Or Not (note: There is one tagger and one medic Tagger:Tag everyone expect Medic Medic: "Heal" all infected (Agaist tagger))

Tag Game Modes(Whit Rules)

This wheel covers 11 different ways to play tag, mixing classics like Classic and Freeze Tag with twisted versions like Infection, Cops and Robbers, and the intense Hardcore (One Life Only). Fun idea: use this wheel before a group game to shake up your usual tag routine, spin it and play by whatever mode and rules you land on.